The Oathbearer Saga was a single player, turn based, tactical strategy game loosely inspired by old titles such as Shining Force, and Final Fantasy Tactics.
Combat took place on a grid, and the player could assemble a party out of characters they encountered and recruited throughout the game.
My contributions as a game designer included character class and ability design, crafting systems, enemy abilities and behaviour, combat balance, difficulty progression, and narrative design.
It was never completed, but a significant amount of design and development was done nonetheless.